From a9be71cf5fc495f2df69c2f5b2f8910aa275877a Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Tue, 22 Dec 2020 10:02:21 +0800 Subject: [PATCH] 编辑器和win模式下开启GM面板 --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 21 +++++++++++---------- 1 files changed, 11 insertions(+), 10 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index 5c1f606..dac059d 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -62,21 +62,22 @@ protected override void Awake() { base.Awake(); + + if (Application.platform == RuntimePlatform.WindowsEditor || + Application.platform == RuntimePlatform.WindowsPlayer) + { + GameConfig.useSDK = false; + GMBtn.SetActive(true); + } + else + { + GMBtn.SetActive(false); + } //这里为了方便直接使用Endless2D GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { - if (Application.platform == RuntimePlatform.WindowsEditor || - Application.platform == RuntimePlatform.WindowsPlayer) - { - GameConfig.useSDK = false; - GMBtn.SetActive(true); - } - else - { - GMBtn.SetActive(false); - } root = new GameObject("ManagerRoot"); -- Gitblit v1.9.1