From aadfae81e6a511cd2c062ab0b05f3ee3419f1a7f Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 23 Dec 2020 20:15:14 +0800
Subject: [PATCH] 选中BUFF塔播放相应的特效

---
 Assets/Scripts/Net/NetExtends/Table.cs |   36 ++++++++++++++++++++++++------------
 1 files changed, 24 insertions(+), 12 deletions(-)

diff --git a/Assets/Scripts/Net/NetExtends/Table.cs b/Assets/Scripts/Net/NetExtends/Table.cs
index eb4a053..a6e7a76 100644
--- a/Assets/Scripts/Net/NetExtends/Table.cs
+++ b/Assets/Scripts/Net/NetExtends/Table.cs
@@ -1103,6 +1103,9 @@
         // 等级底框
         public int rank_img;
         
+        // 缩放比例
+        public float zoom;
+        
 
 
         public static elf_upgrade CreateFromJson(JsonData item)
@@ -1113,6 +1116,7 @@
             _elf_upgrade.id = int.Parse(GameUtils.GetString(item[index++].ToString())); 
             _elf_upgrade.ratio = int.Parse(GameUtils.GetString(item[index++].ToString())); 
             _elf_upgrade.rank_img = int.Parse(GameUtils.GetString(item[index++].ToString())); 
+            _elf_upgrade.zoom = float.Parse(GameUtils.GetString(item[index++].ToString())); 
             
             return _elf_upgrade;
         }
@@ -1197,6 +1201,9 @@
         // 可获得次数
         public int get_times;
         
+        // 播放获得BUFF特效
+        public int get_buff;
+
 
 
         public static endless_buff CreateFromJson(JsonData item)
@@ -1204,18 +1211,19 @@
             endless_buff _endless_buff = new endless_buff();
 
             int index = 0;
-            _endless_buff.id = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.name = GameUtils.GetString(item[index++].ToString()); 
-            _endless_buff.target_type = GameUtils.GetIntList(item[index++]); 
-            _endless_buff.buff_effect = GameUtils.GetFloatList(item[index++]); 
-            _endless_buff.scope = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.brief = GameUtils.GetString(item[index++].ToString()); 
-            _endless_buff.down_level = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.upper_level = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.image = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.rare = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            _endless_buff.get_times = int.Parse(GameUtils.GetString(item[index++].ToString())); 
-            
+            _endless_buff.id = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.name = GameUtils.GetString(item[index++].ToString());
+            _endless_buff.target_type = GameUtils.GetIntList(item[index++]);
+            _endless_buff.buff_effect = GameUtils.GetFloatList(item[index++]);
+            _endless_buff.scope = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.brief = GameUtils.GetString(item[index++].ToString());
+            _endless_buff.down_level = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.upper_level = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.image = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.rare = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.get_times = int.Parse(GameUtils.GetString(item[index++].ToString()));
+            _endless_buff.get_buff = int.Parse(GameUtils.GetString(item[index++].ToString()));
+
             return _endless_buff;
         }
 
@@ -1333,6 +1341,9 @@
         // 过关得分
         public int bonus;
         
+        // 进化等级
+        public int evolution_lv;
+        
 
 
         public static endless_port CreateFromJson(JsonData item)
@@ -1357,6 +1368,7 @@
             _endless_port.drop_rate = GameUtils.GetIntList(item[index++]); 
             _endless_port.tunel_bg = int.Parse(GameUtils.GetString(item[index++].ToString())); 
             _endless_port.bonus = int.Parse(GameUtils.GetString(item[index++].ToString())); 
+            _endless_port.evolution_lv = int.Parse(GameUtils.GetString(item[index++].ToString())); 
             
             return _endless_port;
         }

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