From ad376c4760e5e0c2183c51d21d044fd4d03f9721 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Thu, 03 Dec 2020 10:22:30 +0800
Subject: [PATCH] 修改新手引导文字

---
 Assets/Scripts/Guide/GuideConfig.cs |   12 ++++++------
 Assets/Scripts/Guide/GuideCtrl.cs   |   27 +++++++++++++++++----------
 2 files changed, 23 insertions(+), 16 deletions(-)

diff --git a/Assets/Scripts/Guide/GuideConfig.cs b/Assets/Scripts/Guide/GuideConfig.cs
index 2c75bbf..19fbad7 100644
--- a/Assets/Scripts/Guide/GuideConfig.cs
+++ b/Assets/Scripts/Guide/GuideConfig.cs
@@ -64,12 +64,12 @@
     };
 
     public static string[] showWordsUBB = new string[]{
-        "<color=red>范围伤害</color>",//$
-        "<color=red>提升攻速</color>",//%
-        "<color=#4375F1>减速</color>",//`
-        "<color=red>大量伤害</color>",//&
-        "<color=#4375F1>异常状态</color>",//*
-        "<color=red>充能完毕</color>",//<
+        "<color=red>慢速肉盾</color>",//$
+        "<color=red>大量</color>",//%
+        "<color=red>群攻炸弹</color>",//`
+        "<color=red>特定的精灵</color>",//&
+        //"<color=#4375F1>异常状态</color>",//*
+        //"<color=red>充能完毕</color>",//<
     };
 
 }
diff --git a/Assets/Scripts/Guide/GuideCtrl.cs b/Assets/Scripts/Guide/GuideCtrl.cs
index d9352a5..be61099 100644
--- a/Assets/Scripts/Guide/GuideCtrl.cs
+++ b/Assets/Scripts/Guide/GuideCtrl.cs
@@ -83,19 +83,24 @@
         allGuideDic.Add(GuideEnum.Step2, new string[] { "点击按钮购买宝石", "再购买一个" });
 
         allGuideDic.Add(GuideEnum.Step3, new string[] {
-            "玉米枪手单体输出高,能有效克制$单位",
+            "玉米枪手单体输出高,能有效克制$单位",// $ 慢速肉盾
             "看到走路慢吞吞的怪,就用玉米枪手对付它吧!" ,
-                        "介绍火鸡1",
-                        "介绍火鸡2"});
+                        "接下来该换我亲自上阵了"});
 
         allGuideDic.Add(GuideEnum.Step4, new string[] { "点击按钮购买宝石" });
 
 
-        allGuideDic.Add(GuideEnum.Step5, new string[] { "对付%敌人,玉米枪手就不太合适了", "用愤怒小鸡的群攻炸弹收拾它们!请试着&两个精灵的位置" ,
-        "介绍水精灵1","介绍水精灵2"});
+        allGuideDic.Add(GuideEnum.Step5, new string[] {
+            "对付%敌人,我的`是最合适的", // % 大量    ` 群攻炸弹
+            "请交换我和玉米枪手的位置!以后也可以随时交换哦" ,
+        "最后的伙伴已经达到战场,看看它是谁吧"});
 
         allGuideDic.Add(GuideEnum.Step6, new string[] { "点击按钮购买宝石" });
-        allGuideDic.Add(GuideEnum.Step7, new string[] { "敌人太多了,用技能收拾掉全部敌人!击杀敌人可以对技能充能哦" });
+        allGuideDic.Add(GuideEnum.Step7, new string[] {
+            "不好,敌人太多了",
+        "试着用技能秒杀全部敌人吧!",
+        "对付不同敌人,用&效果更好,请继续战斗吧,训练师"// & 特定的精灵
+         });
 
     }
 
@@ -220,7 +225,7 @@
     /// </summary>
     private void KillDone()
     {
-        string[] s2 = new string[] { allGuideDic[currentStep][2], allGuideDic[currentStep][3] };
+        string[] s2 = new string[] { allGuideDic[currentStep][2] };
 
         panel.Step3(s2, OpenBoxFire);
     }
@@ -303,7 +308,7 @@
 
     private void KillSecondDone()
     {
-        string[] s2 = new string[] { allGuideDic[currentStep][2], allGuideDic[currentStep][3] };
+        string[] s2 = new string[] { allGuideDic[currentStep][2] };
 
         panel.Step5Talk(s2, OpenBoxWater);
     }
@@ -363,13 +368,15 @@
 
     private void CreateFourthWaveDone()
     {
+        string[] s1 = new string[] { allGuideDic[currentStep][0], allGuideDic[currentStep][1] };
+
         //对话后准备引导
-        panel.Step7Talk(allGuideDic[currentStep], Step7AfterTalk);
+        panel.Step7Talk(s1, Step7AfterTalk);
     }
 
     private void Step7AfterTalk()
     {
-        string[] s2 = new string[] { "对付不同敌人,用<效果更好,请继续战斗吧,训练师" };
+        string[] s2 = new string[] { allGuideDic[currentStep][2] };
 
         panel.SkillRelease(s2, Finish);
     }

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