From b2722bf84115092dcf61a0f612b737c20eb11f27 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 25 Nov 2020 21:10:20 +0800 Subject: [PATCH] 木精灵蓄力攻击特效 --- Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs b/Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs index dbb3b44..72f5566 100644 --- a/Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs +++ b/Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs @@ -12,7 +12,7 @@ { public override void Handle() { - Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true); + Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL); if (!EndlessRandomTower.instance.RandomPlaceTower(newTower, (int)BuffList[BuffList.Count - 1].Config.buff_effect[1] - 1, 0)) EndlessLevelManager.instance.Currency.AddCurrency((int)BuffList[BuffList.Count - 1].Config.buff_effect[2]); -- Gitblit v1.9.1