From b2722bf84115092dcf61a0f612b737c20eb11f27 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 25 Nov 2020 21:10:20 +0800 Subject: [PATCH] 木精灵蓄力攻击特效 --- Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs index dffed63..7ae1964 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs @@ -167,7 +167,7 @@ if (name == this.towerArray[ti].towerName) return towerArray[ti]; - return GetRandomTower(EFeatureTower.NULL, true); + return GetRandomTower(EFeatureTower.NULL); } /// <summary> @@ -196,7 +196,7 @@ /// 根据规则生成一个随机的塔 /// </summary> /// <returns></returns> - public Tower GetRandomTower(EFeatureTower towerType, bool isRandom) + public Tower GetRandomTower(EFeatureTower towerType, bool isRandom = false) { int[] indexArr = { 0, 1, 2, 3, 4 }; -- Gitblit v1.9.1