From b99f12541af90d94580cff47afc4ccad481496f3 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Thu, 26 Nov 2020 15:59:29 +0800 Subject: [PATCH] 修改金币飞动效果 --- Assets/Scripts/TowerDefense/UI/DropCoinImage.cs | 16 ++++++++++++---- 1 files changed, 12 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/DropCoinImage.cs b/Assets/Scripts/TowerDefense/UI/DropCoinImage.cs index 122ac1a..3c9ed80 100644 --- a/Assets/Scripts/TowerDefense/UI/DropCoinImage.cs +++ b/Assets/Scripts/TowerDefense/UI/DropCoinImage.cs @@ -11,7 +11,7 @@ void Awake() { tmpBtn = transform.GetComponent<Button>(); - flyImage = transform.GetComponent<FlyImage>(); + //flyImage = transform.GetComponent<FlyImage>(); tmpBtn.onClick.AddListener(OnClick); } @@ -21,7 +21,7 @@ } bool countdown; float timer; - + public void Init() { timer = 0; @@ -48,7 +48,15 @@ { tmpBtn.interactable = false; RectTransform end = GameObject.Find("UICamera/MainUI/FlyEndPos").GetComponent<RectTransform>(); - flyImage.SetDestination(null, transform.position, end.position, true); - + //金币飞动 增加多少个金币,制造多少个 + TowerDefense.Level.EndlessDropManager.instance.FlyIcon( + transform.parent, + null, + transform.position, + end.position, + true, + TowerDefense.Level.EndlessLevelManager.instance.DropCoin); + Core.Utilities.Poolable.TryPool(gameObject); + //flyImage.SetDestination(null, transform.position, end.position, true); } } -- Gitblit v1.9.1