From b9ee5c460e65922729cfcf57f6db02c274105c2c Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Wed, 18 Nov 2020 17:17:45 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs |   25 +++++++++++++++----------
 1 files changed, 15 insertions(+), 10 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
index 2c97e51..95a6cf4 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -52,6 +52,10 @@
     // 所有宝石位置权重列表
     private List<int> weightList;
 
+    public Text NormalDesc;
+
+    public Text SkillDesc;
+
     // Start is called before the first frame update
     void Start()
     {
@@ -77,6 +81,15 @@
         bCdTimeStart = false;
         randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); });
         skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); });
+        UpdateDescDisplay();
+    }
+
+    public void UpdateDescDisplay()
+    {
+        int minLevel = EndlessGameUI.instance.MinLevel;
+
+        NormalDesc.text = $"购买{minLevel + 1}级宝石";
+        SkillDesc.text = $"购买{minLevel + 1}级技能宝石";
     }
 
     public void ChangeBtnClickNormal()
@@ -302,16 +315,8 @@
         if (gameUI.isBuilding)
             gameUI.CancelGhostPlacement();
 
-        if (EndlessUIStart.instance.GameStartTime >= LEVELUP_TOWER_TIME)
-        {
-            if (level == -1)
-                level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
-        }
-        else
-        {
-            if (level == -1)
-                level = 0;
-        }
+        if (level == -1)
+            level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
 
         return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear);
     }

--
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