From bf95bda39d99eac1d8fc1ec4c8a987586a99e422 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Tue, 08 Dec 2020 14:50:14 +0800
Subject: [PATCH] 火精灵攻击特效

---
 Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs
index 6a828ae..4590996 100644
--- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs
+++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs
@@ -86,6 +86,7 @@
             if (InputController.instanceExists)
             {
                 InputController.instance.tapped += OnTap;
+                InputController.instance.pressed += OnPressed;
                 InputController.instance.startedDrag += OnStartDrag;
             }
 
@@ -115,6 +116,7 @@
             if (InputController.instanceExists)
             {
                 InputController.instance.tapped -= OnTap;
+                InputController.instance.pressed -= OnPressed;
                 InputController.instance.startedDrag -= OnStartDrag;
             }
             if (m_GameUI != null)
@@ -122,6 +124,11 @@
                 m_GameUI.stateChanged -= OnStateChanged;
                 m_GameUI.ghostBecameValid -= OnGhostBecameValid;
             }
+        }
+
+        private void OnPressed(PointerActionInfo pointer)
+        {
+            m_GameUI.OnPressed(pointer);
         }
 
         /// <summary>
@@ -282,7 +289,7 @@
                 }
                 else
                 {
-                    GuideCtrl.Ins.BeginDrag11_1();
+                    GuideCtrl.Ins.BeginDrag5_1();
                 }
             }
         }

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