From c49c0e39e4c11a438014a0b0732ecf0968fceb5e Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 27 Nov 2020 20:58:36 +0800
Subject: [PATCH] 出二级宝石的时间不对的bug

---
 Assets/Scripts/TowerDefense/UI/GM.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/GM.cs b/Assets/Scripts/TowerDefense/UI/GM.cs
index cbe0a6e..31142d3 100644
--- a/Assets/Scripts/TowerDefense/UI/GM.cs
+++ b/Assets/Scripts/TowerDefense/UI/GM.cs
@@ -58,7 +58,7 @@
             Tower aTower = EndlessRandomTower.instance.getTowerByName("CopyCatTower");
             int level = 0;
 
-            if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME)
+            if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
             {
                 level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
             }
@@ -74,7 +74,7 @@
             Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower");
             int level = 0;
 
-            if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME)
+            if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
             {
                 level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
             }
@@ -90,7 +90,7 @@
             Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower");
             int level = 0;
 
-            if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME)
+            if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
             {
                 level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
             }

--
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