From c49c0e39e4c11a438014a0b0732ecf0968fceb5e Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 27 Nov 2020 20:58:36 +0800 Subject: [PATCH] 出二级宝石的时间不对的bug --- Assets/Scripts/TowerDefense/UI/GM.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/GM.cs b/Assets/Scripts/TowerDefense/UI/GM.cs index cbe0a6e..31142d3 100644 --- a/Assets/Scripts/TowerDefense/UI/GM.cs +++ b/Assets/Scripts/TowerDefense/UI/GM.cs @@ -58,7 +58,7 @@ Tower aTower = EndlessRandomTower.instance.getTowerByName("CopyCatTower"); int level = 0; - if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME) + if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) { level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); } @@ -74,7 +74,7 @@ Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower"); int level = 0; - if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME) + if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) { level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); } @@ -90,7 +90,7 @@ Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower"); int level = 0; - if (EndlessUIStart.instance.GameStartTime >= EndlessRandomTower.LEVELUP_TOWER_TIME) + if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) { level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); } -- Gitblit v1.9.1