From c51363d4055176c0a715a6dc36bd9c4969cc3482 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Sat, 14 Nov 2020 11:38:07 +0800 Subject: [PATCH] 修改升级特效 --- Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs | 15 +++++++++++++++ 1 files changed, 15 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs b/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs index 38543b2..05c87ad 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs @@ -32,6 +32,8 @@ // 对应放置TowerGrid的类. protected TowerPlacementGridEndless towerGrid; + private bool isOpenTower = false; + // Start is called before the first frame update void Start() { @@ -52,6 +54,18 @@ { if (bWaitOpen) return; + if (GameConfig.IsNewbie) + { + if (!GameConfig.CanOpenNewTower) return; + + if (!isOpenTower) + { + isOpenTower = true; + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); + } + } + + if (towerGrid != null) { float cashToOpen = TowerPlacementGridEndless.GRID_OPENCASH; @@ -63,6 +77,7 @@ if (bsucc) { + ++GameConfig.EndlessOpenAttackTowerCount; towerGrid.updateGridOpenCoin(gridX, gridY); if (mImage) mImage.color = new Color(1.0f, 1.0f, 1.0f, 0.0f); -- Gitblit v1.9.1