From cc7ed63c3efab2640c9cc56225519ab187fd7cbc Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 02 Dec 2020 11:30:15 +0800 Subject: [PATCH] 拓展塔等级上限 --- Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs index 91d3bf4..b39d49a 100644 --- a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs +++ b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs @@ -60,7 +60,7 @@ LazyLoad(); BallisticAttack ballisticAttack = damager.GetComponent<BallisticAttack>(); - ballisticAttack.DealDamage((Targetable)damageableBehaviour, ballisticAttack.attributeId, damager.IsEnhancedBullet); + ballisticAttack.DealDamage((Targetable)damageableBehaviour, damager.IsEnhancedBullet); damager.HasDamaged(c.transform.position, damageableBehaviour.configuration.alignmentProvider); } -- Gitblit v1.9.1