From cc7ed63c3efab2640c9cc56225519ab187fd7cbc Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 02 Dec 2020 11:30:15 +0800 Subject: [PATCH] 拓展塔等级上限 --- Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs b/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs index e7613a4..bdf0f15 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs @@ -1,4 +1,5 @@ -using TowerDefense.Towers; +using KTGMGemClient; +using TowerDefense.Towers; using UnityEngine; using UnityEngine.UI; @@ -68,13 +69,12 @@ /// <param name="levelOfTower">The level of the tower</param> public void Show(Tower tower, int levelOfTower) { - if (levelOfTower >= tower.levels.Length) + if (levelOfTower >= ElfUpgradeData.MaxTowerLevel) { return; } - TowerLevel towerLevel = tower.levels[levelOfTower]; + TowerLevel towerLevel = tower.CurrentTowerLevel; DisplayText(towerName, tower.towerName); - DisplayText(dps, towerLevel.GetTowerDps().ToString("f2")); DisplayText(level, (levelOfTower + 1).ToString()); DisplayText(dimensions, string.Format("{0}, {1}", tower.dimensions.x, tower.dimensions.y)); } -- Gitblit v1.9.1