From cc7ed63c3efab2640c9cc56225519ab187fd7cbc Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 02 Dec 2020 11:30:15 +0800
Subject: [PATCH] 拓展塔等级上限

---
 Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs b/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs
index e7613a4..bdf0f15 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs
@@ -1,4 +1,5 @@
-using TowerDefense.Towers;
+using KTGMGemClient;
+using TowerDefense.Towers;
 using UnityEngine;
 using UnityEngine.UI;
 
@@ -68,13 +69,12 @@
 		/// <param name="levelOfTower">The level of the tower</param>
 		public void Show(Tower tower, int levelOfTower)
 		{
-			if (levelOfTower >= tower.levels.Length)
+			if (levelOfTower >= ElfUpgradeData.MaxTowerLevel)
 			{
 				return;
 			}
-			TowerLevel towerLevel = tower.levels[levelOfTower];
+			TowerLevel towerLevel = tower.CurrentTowerLevel;
 			DisplayText(towerName, tower.towerName);
-			DisplayText(dps, towerLevel.GetTowerDps().ToString("f2"));
 			DisplayText(level, (levelOfTower + 1).ToString());
 			DisplayText(dimensions, string.Format("{0}, {1}", tower.dimensions.x, tower.dimensions.y));
 		}

--
Gitblit v1.9.1