From cd4d1ef69774162ed0e34f7b37b3447d2a40b33e Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Sat, 12 Dec 2020 17:42:17 +0800 Subject: [PATCH] 泡泡炸弹改为掉两滴血 --- Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs | 16 +++++++++++++--- 1 files changed, 13 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs index 3c64453..83b7753 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs @@ -29,6 +29,8 @@ /// </summary> public Text NoBuffText; + private float preTimeScale; + // Start is called before the first frame update private void Start() { @@ -40,11 +42,15 @@ public void OnClick() { + if (GameConfig.IsNewbie) return; + ShowBuffPreview(); } private void Refresh() { + if (!Panel.activeInHierarchy) return; + ClearContent(); List<EndlessBuffConfig> buffList = EndlessBuffManager.instance.BuffList; @@ -82,15 +88,19 @@ private void ShowBuffPreview() { - EndlessLevelManager.instance.PauseWave(); - Refresh(); + preTimeScale = Time.timeScale; + Time.timeScale = 0; Panel.SetActive(true); + Refresh(); + AudioSourceManager.Ins.StopBGAudio(); } private void HideBuffPreview() { - EndlessLevelManager.instance.RestartWave(); + Time.timeScale = preTimeScale; Panel.SetActive(false); + AudioSourceManager.Ins.RestartBGAudio(); + } } } \ No newline at end of file -- Gitblit v1.9.1