From cf230fc4efd86ae0ec42f2405e05fa7972e57fe7 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Mon, 07 Dec 2020 20:17:51 +0800 Subject: [PATCH] 增加开塔特效 --- Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs | 7 +++++++ 1 files changed, 7 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs index c52587d..47d9a50 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs @@ -65,6 +65,7 @@ //public ParticleSystem myPS;//可以升级的特效 + public ParticleSystem myOpenPS;//购买后的特效 /// <summary> /// Update the state of this placement tile @@ -255,6 +256,7 @@ tileRenderer.sharedMaterial = waitBuyMat; break; case PlacementGridType.EGridOpen: + //Debug.Log("开了塔" + EndlessLevelManager.instanceExists); if (EndlessLevelManager.instanceExists) { tileRenderer.enabled = false; @@ -271,5 +273,10 @@ break; } } + + public void BuyPs() + { + myOpenPS?.Play(); + } } } \ No newline at end of file -- Gitblit v1.9.1