From cf230fc4efd86ae0ec42f2405e05fa7972e57fe7 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Mon, 07 Dec 2020 20:17:51 +0800
Subject: [PATCH] 增加开塔特效

---
 Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
index c52587d..47d9a50 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -65,6 +65,7 @@
 
         //public ParticleSystem myPS;//可以升级的特效
 
+        public ParticleSystem myOpenPS;//购买后的特效
 
         /// <summary>
         /// Update the state of this placement tile
@@ -255,6 +256,7 @@
                         tileRenderer.sharedMaterial = waitBuyMat;
                     break;
                 case PlacementGridType.EGridOpen:
+                    //Debug.Log("开了塔" + EndlessLevelManager.instanceExists);
                     if (EndlessLevelManager.instanceExists)
                     {
                         tileRenderer.enabled = false;
@@ -271,5 +273,10 @@
                     break;
             }
         }
+
+        public void BuyPs()
+        {
+            myOpenPS?.Play();
+        }
     }
 }
\ No newline at end of file

--
Gitblit v1.9.1