From cf99ef52be344ac7dd3ba28dd51c63dd5de38a4b Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 02 Dec 2020 15:13:02 +0800 Subject: [PATCH] 新手引导2.0 --- Assets/Scripts/Guide/ImageWater.cs | 13 +++---------- 1 files changed, 3 insertions(+), 10 deletions(-) diff --git a/Assets/Scripts/Guide/ImageWater.cs b/Assets/Scripts/Guide/ImageWater.cs index cbe9eca..dc7ea53 100644 --- a/Assets/Scripts/Guide/ImageWater.cs +++ b/Assets/Scripts/Guide/ImageWater.cs @@ -3,7 +3,7 @@ using UnityEngine.EventSystems; using KTGMGemClient; -public class ImageWater : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler +public class ImageWater : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { RectTransform rectTransform;//自身Rect GameObject target;//推拽到塔位置的标识 @@ -24,18 +24,11 @@ tmpImage = GetComponent<Image>(); } - public void SetTarget(GameObject target) + public override void SetTarget(GameObject target) { this.target = target; } - bool isDraging; - public bool IsDraging - { - get - { - return isDraging; - } - } + Vector3 dragPos;//开始拖拽的临时变量 public void OnDrag(PointerEventData eventData) { -- Gitblit v1.9.1