From cf99ef52be344ac7dd3ba28dd51c63dd5de38a4b Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 02 Dec 2020 15:13:02 +0800
Subject: [PATCH] 新手引导2.0

---
 Assets/Scripts/Guide/ImageWater.cs |   13 +++----------
 1 files changed, 3 insertions(+), 10 deletions(-)

diff --git a/Assets/Scripts/Guide/ImageWater.cs b/Assets/Scripts/Guide/ImageWater.cs
index cbe9eca..dc7ea53 100644
--- a/Assets/Scripts/Guide/ImageWater.cs
+++ b/Assets/Scripts/Guide/ImageWater.cs
@@ -3,7 +3,7 @@
 using UnityEngine.EventSystems;
 using KTGMGemClient;
 
-public class ImageWater : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler
+public class ImageWater : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler
 {
     RectTransform rectTransform;//自身Rect
     GameObject target;//推拽到塔位置的标识
@@ -24,18 +24,11 @@
         tmpImage = GetComponent<Image>();
 
     }
-    public void SetTarget(GameObject target)
+    public override void SetTarget(GameObject target)
     {
         this.target = target;
     }
-    bool isDraging;
-    public bool IsDraging
-    {
-        get
-        {
-            return isDraging;
-        }
-    }
+
     Vector3 dragPos;//开始拖拽的临时变量
     public void OnDrag(PointerEventData eventData)
     {

--
Gitblit v1.9.1