From d58e991831a3cda2c6d9f1f7bb16e959fc74cbc8 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 02 Dec 2020 18:20:17 +0800
Subject: [PATCH] 修改新手引导文字

---
 Assets/Scripts/Guide/GuideCtrl.cs |   17 ++++++++++-------
 1 files changed, 10 insertions(+), 7 deletions(-)

diff --git a/Assets/Scripts/Guide/GuideCtrl.cs b/Assets/Scripts/Guide/GuideCtrl.cs
index c6eb079..d9352a5 100644
--- a/Assets/Scripts/Guide/GuideCtrl.cs
+++ b/Assets/Scripts/Guide/GuideCtrl.cs
@@ -77,22 +77,25 @@
         allGuideDic = new Dictionary<GuideEnum, string[]>();
 
         allGuideDic.Add(GuideEnum.Step1, new string[] {
-            "训练师,终于等到你了,欢迎来到精灵世界。",
-           "对面那个怪物在精灵世界为非作歹,快来帮我抵挡他的进攻吧。"});
+           "对面的怪物要发动攻击了,训练师大人,请做好防御准备",
+           "我给您准备了一份宝箱大礼,打开试试"});
 
         allGuideDic.Add(GuideEnum.Step2, new string[] { "点击按钮购买宝石", "再购买一个" });
 
-        allGuideDic.Add(GuideEnum.Step3, new string[] { "第一关出兵", "小心了" ,
-                        "介绍火鸡1","介绍火鸡2"});
+        allGuideDic.Add(GuideEnum.Step3, new string[] {
+            "玉米枪手单体输出高,能有效克制$单位",
+            "看到走路慢吞吞的怪,就用玉米枪手对付它吧!" ,
+                        "介绍火鸡1",
+                        "介绍火鸡2"});
 
         allGuideDic.Add(GuideEnum.Step4, new string[] { "点击按钮购买宝石" });
 
 
-        allGuideDic.Add(GuideEnum.Step5, new string[] { "引导拖拽1", "引导拖拽2" ,
+        allGuideDic.Add(GuideEnum.Step5, new string[] { "对付%敌人,玉米枪手就不太合适了", "用愤怒小鸡的群攻炸弹收拾它们!请试着&两个精灵的位置" ,
         "介绍水精灵1","介绍水精灵2"});
 
         allGuideDic.Add(GuideEnum.Step6, new string[] { "点击按钮购买宝石" });
-        allGuideDic.Add(GuideEnum.Step7, new string[] { "送你100能量" });
+        allGuideDic.Add(GuideEnum.Step7, new string[] { "敌人太多了,用技能收拾掉全部敌人!击杀敌人可以对技能充能哦" });
 
     }
 
@@ -366,7 +369,7 @@
 
     private void Step7AfterTalk()
     {
-        string[] s2 = new string[] { "新手引导结束了" };
+        string[] s2 = new string[] { "对付不同敌人,用<效果更好,请继续战斗吧,训练师" };
 
         panel.SkillRelease(s2, Finish);
     }

--
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