From d620049de0afa38688b7178d54b65e62ad2a61f0 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Thu, 10 Dec 2020 18:14:55 +0800 Subject: [PATCH] 强制吸附带特效 --- Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs | 15 ++++++++++++++- 1 files changed, 14 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs index 665d95e..e772287 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs @@ -67,7 +67,7 @@ public ParticleSystem myOpenPS;//购买后的特效 public ParticleSystem myPutPS;//交换塔位置后的特效 - public ParticleSystem myDragSelectPS;//推拽时候移动到当前塔的特效 + public GameObject myDragSelectPS;//推拽时候移动到当前塔的特效 /// <summary> /// 所在的格子坐标 @@ -171,6 +171,19 @@ { canPlaceRenderer.enabled = isOn; } + if (myDragSelectPS.activeSelf != isOn) + { + myDragSelectPS.SetActive(isOn); + } + // if (isOn) + // { + // myDragSelectPS.Play(); + // } + // else + // { + // myDragSelectPS.Stop(); + // } + if (isOn && towerName != "") { SetTowerVirtualshadow(towerName); -- Gitblit v1.9.1