From d620049de0afa38688b7178d54b65e62ad2a61f0 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Thu, 10 Dec 2020 18:14:55 +0800
Subject: [PATCH] 强制吸附带特效

---
 Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs |   15 ++++++++++++++-
 1 files changed, 14 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
index 665d95e..e772287 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -67,7 +67,7 @@
         public ParticleSystem myOpenPS;//购买后的特效
         public ParticleSystem myPutPS;//交换塔位置后的特效
 
-        public ParticleSystem myDragSelectPS;//推拽时候移动到当前塔的特效
+        public GameObject myDragSelectPS;//推拽时候移动到当前塔的特效
 
         /// <summary>
         /// 所在的格子坐标
@@ -171,6 +171,19 @@
             {
                 canPlaceRenderer.enabled = isOn;
             }
+            if (myDragSelectPS.activeSelf != isOn)
+            {
+                myDragSelectPS.SetActive(isOn);
+            }
+            // if (isOn)
+            // {
+            //     myDragSelectPS.Play();
+            // }
+            // else
+            // {
+            //     myDragSelectPS.Stop();
+            // }
+
             if (isOn && towerName != "")
             {
                 SetTowerVirtualshadow(towerName);

--
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