From d7d30d2e665aa451f8bd3ea3c8b15391b765ccc3 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 02 Dec 2020 17:47:42 +0800 Subject: [PATCH] 修改新手引导 修改结算页面使用无限滚动 替换了json --- Assets/Scripts/Enum/EndlessBuffEffectType.cs | 30 +++++++++++++++++++++++++++--- 1 files changed, 27 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Enum/EndlessBuffEffectType.cs b/Assets/Scripts/Enum/EndlessBuffEffectType.cs index af43c58..0ede021 100644 --- a/Assets/Scripts/Enum/EndlessBuffEffectType.cs +++ b/Assets/Scripts/Enum/EndlessBuffEffectType.cs @@ -8,12 +8,36 @@ public enum EndlessBuffEffectType { // 宝石攻击力增加 公式:宝石攻击力 = 养成攻击力 * (1 + 增加百分比radio) + 固定数值add - Attack = 1, + AttackAdd = 1, // 金币增加 - Gold, + GoldAdd, // 下一个波次开始随机获得一个宝石 - ObtainTower + ObtainTower, + + // 塔的普通攻击时间CD减少 (ms) + DecreaseTowerAttackCD, + + // 暴击概率增加(千分比) + CritProbabilityAdd, + + // 暴击伤害增加 暴击时 伤害 = 最终伤害 * (1 + crit_dmg / 1000) + CritDamageAdd, + + // 暴击子弹数量变化(木精灵独有) + CritBulletAdd, + + // 减速比例改变(水精灵独有) + SlowDown, + + // 攻击速度增加 + FireRateAdd, + + //增加技能等级 + SkillLevelUp, + + // 减少木属性强化子弹的蓄力时间 + DecreaseWoodChargeTime, } } \ No newline at end of file -- Gitblit v1.9.1