From dbdac05546e47dd02381204f4f56e10f601f3c29 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Wed, 25 Nov 2020 16:15:47 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs
index 8164fe7..e07fefc 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs
@@ -1,4 +1,5 @@
 using Core.Economy;
+using KTGMGemClient;
 using TMPro;
 using TowerDefense.Level;
 using UnityEngine;
@@ -17,8 +18,12 @@
 
         protected Currency currency;
 
+        private ParticleSystem goldGetPs;//金币获得动画
+
         private void Start()
         {
+            goldGetPs = transform.Find("CurrencyImage/Effect_UI_JinBi_HuoDe/Particle System (6)").GetComponent<ParticleSystem>();
+
             if (EndlessLevelManager.instanceExists)
             {
                 currency = EndlessLevelManager.instance.Currency;
@@ -28,6 +33,8 @@
             }
             else
                 Debug.LogError("[UI] No EndlessLevelManager to get currency from");
+
+            EventCenter.Ins.Add((int)KTGMGemClient.EventType.PlayGetGoldPS, PlayGetGoldPS);
         }
 
         /// <summary>
@@ -50,6 +57,10 @@
 
         }
 
+        public void PlayGetGoldPS(){
+            goldGetPs.Play();
+        }
+
         /// <summary>
         /// 在数字中加入逗号
         /// </summary>

--
Gitblit v1.9.1