From dbdac05546e47dd02381204f4f56e10f601f3c29 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Wed, 25 Nov 2020 16:15:47 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs | 11 +++++++++++ 1 files changed, 11 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs index 8164fe7..e07fefc 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs @@ -1,4 +1,5 @@ using Core.Economy; +using KTGMGemClient; using TMPro; using TowerDefense.Level; using UnityEngine; @@ -17,8 +18,12 @@ protected Currency currency; + private ParticleSystem goldGetPs;//金币获得动画 + private void Start() { + goldGetPs = transform.Find("CurrencyImage/Effect_UI_JinBi_HuoDe/Particle System (6)").GetComponent<ParticleSystem>(); + if (EndlessLevelManager.instanceExists) { currency = EndlessLevelManager.instance.Currency; @@ -28,6 +33,8 @@ } else Debug.LogError("[UI] No EndlessLevelManager to get currency from"); + + EventCenter.Ins.Add((int)KTGMGemClient.EventType.PlayGetGoldPS, PlayGetGoldPS); } /// <summary> @@ -50,6 +57,10 @@ } + public void PlayGetGoldPS(){ + goldGetPs.Play(); + } + /// <summary> /// 在数字中加入逗号 /// </summary> -- Gitblit v1.9.1