From df178fec76b6f6fed0326ff9f07bef2206dd75f9 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Fri, 04 Dec 2020 18:11:17 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs | 11 ++++++----- 1 files changed, 6 insertions(+), 5 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs b/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs index 0780712..b036506 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs @@ -50,9 +50,10 @@ { IconList[i].Reset(); } + + AudioSourceManager.Ins?.Play(AudioEnum.BuffAppear); } - private void OnDisable() { if (effectObj != null) @@ -66,15 +67,13 @@ // 如果已经选择过了,设置一个之前选择的item if (SelectedIndex != -1) - { IconList[SelectedIndex].SetState(false); - - } SelectedIndex = index; IconList[index].SetState(true); - PlayEffect(); + //PlayEffect(); } + private void PlayEffect() { @@ -109,6 +108,8 @@ int index = SelectedIndex; + AudioSourceManager.Ins.Play(AudioEnum.UI); + HideBuffUI(); if (BuffSelectCompleted != null) -- Gitblit v1.9.1