From e1a9ed955b247e4cc4615e8700b0ea34d7683224 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Tue, 15 Dec 2020 17:19:48 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs index 4d5a9a3..523e847 100644 --- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs +++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs @@ -15,8 +15,8 @@ bool isLogining; private JsonData loginData; - private Button repairBtn;//修复 - private Button noticeBtn;//公告 + //private Button repairBtn;//修复 + //private Button noticeBtn;//公告 private Button startBtn;//开始游戏 private Slider progressSlider;//进度条 @@ -43,7 +43,7 @@ isLogining = false; - repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>(); + //repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>(); startBtn = transform.Find("Panel/StartBtn").GetComponent<Button>(); versionTxt = transform.Find("Panel/Version").GetComponent<Text>(); @@ -55,10 +55,10 @@ startBtn.onClick.AddListener(OnClickLoginBtn); startBtn.gameObject.SetActive(true); - repairBtn.onClick.AddListener(() => - { - OnClickResetBtn(); - }); + // repairBtn.onClick.AddListener(() => + // { + // OnClickResetBtn(); + // }); //transform.Find("Panel/Button (1)").GetComponent<Button>().onClick.AddListener(OnClickResetBtn); @@ -134,8 +134,8 @@ /// </summary> void SDKloginNext() { - Debug.Log("SDK登录,修改Imei"); GameConfig.Imei = SDKManager.ins.sdk.uid; + Debug.Log("SDK登录,修改Imei:" + GameConfig.Imei); transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + GameConfig.Imei; loginNext(); -- Gitblit v1.9.1