From e36f2a3ac098d6e89d3882f3354ec69c07e71e16 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Tue, 01 Dec 2020 15:55:40 +0800
Subject: [PATCH] 代码结构修改

---
 Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs |    4 +---
 1 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs
index 628e0c9..9ddc03f 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs
@@ -1658,7 +1658,7 @@
         /// <param name="x"></param>
         /// <param name="y"></param>
         /// <param name="val"></param>
-        public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool doubleHit = false, bool poison = false)
+        public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool poison = false)
         {
             if (Mathf.FloorToInt(val) == 0) return;
 
@@ -1680,8 +1680,6 @@
             {
                 tm.GetComponent<Transform>().SetParent(GameObject.Find("BattleMainUI").GetComponent<Transform>(), true);
                 string bloodStr = "";
-                if (doubleHit)
-                    bloodStr += "Dble!";
                 if (crit)
                     bloodStr += "Crt!";
                 bloodStr += "-";

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