From e371272a7885723c7b0ef31a20ae5d0fbead1d30 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Sat, 26 Dec 2020 16:58:41 +0800
Subject: [PATCH] 12.26第二次

---
 Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs |   13 +++++++++++++
 1 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs b/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs
index fbc7ab0..a809630 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs
@@ -76,6 +76,16 @@
         /// </summary>
         public Collider ghostCollider { get; private set; }
 
+        public int gridPositionX;
+        public int gridPositionY;
+
+        public void SetGridPosition(int x, int y)
+        {
+            gridPositionX = x;
+            gridPositionY = y;
+            //Debug.Log($"x:{x} y:{y}");
+        }
+
         /// <summary>
         /// Initialize this ghost
         /// </summary>
@@ -92,6 +102,9 @@
             m_MoveVel = Vector3.zero;
             m_ValidPos = false;
 
+            gridPositionX = tower.gridPosition.x;
+            gridPositionY = tower.gridPosition.y;
+
             if (null != this.radiusObject)
             {
                 Material tmat = radiusObject.GetComponent<MeshRenderer>().material;

--
Gitblit v1.9.1