From e371272a7885723c7b0ef31a20ae5d0fbead1d30 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Sat, 26 Dec 2020 16:58:41 +0800 Subject: [PATCH] 12.26第二次 --- Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs | 13 +++++++++++++ 1 files changed, 13 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs b/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs index fbc7ab0..a809630 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/TowerPlacementGhost.cs @@ -76,6 +76,16 @@ /// </summary> public Collider ghostCollider { get; private set; } + public int gridPositionX; + public int gridPositionY; + + public void SetGridPosition(int x, int y) + { + gridPositionX = x; + gridPositionY = y; + //Debug.Log($"x:{x} y:{y}"); + } + /// <summary> /// Initialize this ghost /// </summary> @@ -92,6 +102,9 @@ m_MoveVel = Vector3.zero; m_ValidPos = false; + gridPositionX = tower.gridPosition.x; + gridPositionY = tower.gridPosition.y; + if (null != this.radiusObject) { Material tmat = radiusObject.GetComponent<MeshRenderer>().material; -- Gitblit v1.9.1