From e5e16b76d8bee667f7e9b26bf6a816f66ba520d8 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 09 Dec 2020 18:14:58 +0800 Subject: [PATCH] 木桩瞄准特效大小 --- Assets/Scripts/UI/FinalPanel/FinalPanel.cs | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs index 2740514..3a89838 100644 --- a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs +++ b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs @@ -80,6 +80,8 @@ /// <param name="myScore">789220</param> public void SetData(string waveInfo, int myScore) { + AudioSourceManager.Ins.StopBGAudio();//进来后停止播放BGM + _waveInfo = waveInfo; _myScore = myScore; isFirstStart = true;//首次启动下载到数据执行动效 @@ -202,6 +204,8 @@ private void PlayDoTween() { + AudioSourceManager.Ins.Play(AudioEnum.End); + Sequence agentTweenSeq = DOTween.Sequence(); //先出现 Image tsTiele = transform.Find("Image_Tiele").GetComponent<Image>(); @@ -231,7 +235,7 @@ { var temp = Math.Floor(value); scoreText.text = temp + ""; - }, 0, _myScore, 1.71f)); + }, 0, _myScore, 1.4f)); agentTweenSeq.AppendCallback(StartLoadLargeData); tsLight = transform.Find("ImageLight"); -- Gitblit v1.9.1