From ecf4d19b87cd196970515e9669b5e43f9ab65500 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Sat, 07 Nov 2020 10:45:22 +0800
Subject: [PATCH] 隐藏怪物血条前的等级

---
 Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs b/Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs
index 05d2c6f..83dcced 100644
--- a/Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs
+++ b/Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs
@@ -144,7 +144,7 @@
         /// <param name="level"></param>
         public void InitPort(int level)
         {
-            EndlessPortData.InitPortList();
+            EndlessBuffData.InitEndlessBuffPool(level);
             InitPortData(level);
             InitWaveData();
             RefreshBoss();
@@ -191,7 +191,6 @@
         private void OnEndlessBossSummonEnd()
         {
             EventCenter.Ins.Remove((int)KTGMGemClient.EventType.EndlessBossSummonEnd, OnEndlessBossSummonEnd);
-            EndlessBossCtrl.instance.ChangeState(EndlessBossActionState.Standing);
             HideTunel();
             RefreshFaZhen();
         }
@@ -361,7 +360,7 @@
                     faZhenRefreshTimer = null;
             }
 
-            if (!isWaveStarted) return;
+            if (!isWaveStarted || EndlessGameUI.instance.state == EndlessGameUI.State.GameOver) return;
 
             // 所有赛道都完成
             if (CompletedWaveLine >= TotalWaveLines)

--
Gitblit v1.9.1