From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:56:44 +0800 Subject: [PATCH] 无尽模式分数 --- Assets/Scripts/Event/EventType.cs | 10 ++++++++++ 1 files changed, 10 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Event/EventType.cs b/Assets/Scripts/Event/EventType.cs index c6ce753..b9f47e7 100644 --- a/Assets/Scripts/Event/EventType.cs +++ b/Assets/Scripts/Event/EventType.cs @@ -49,6 +49,8 @@ GuidePlayUpgradeEffect, // 无尽模式boss召唤结束 EndlessBossSummonEnd, + // 无尽模式boss死亡动作结束 + EndlessBossDeathActionEnd, // 无尽模式新的波次开始 EndlessBeginWave, // 无尽模式boss技能泡泡炸弹受到一次攻击 @@ -67,6 +69,14 @@ EndlessHeartAllLose, // 木桩墙壁被打死 EndlessWoodPileBeKilled, + // 无尽模式Agent掉血 + EndlessAgentTaskDamage, + // 无尽模式小怪死亡 + EndlessAgentDead, + // 无尽模式连击的一次攻击 + EndlessOneHit, + // 无尽模式一次性击杀小怪次数 + EndlessOneTimeKillCount, } } -- Gitblit v1.9.1