From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 11 Nov 2020 18:56:44 +0800
Subject: [PATCH] 无尽模式分数

---
 Assets/Scripts/Event/EventType.cs |   10 ++++++++++
 1 files changed, 10 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Event/EventType.cs b/Assets/Scripts/Event/EventType.cs
index c6ce753..b9f47e7 100644
--- a/Assets/Scripts/Event/EventType.cs
+++ b/Assets/Scripts/Event/EventType.cs
@@ -49,6 +49,8 @@
         GuidePlayUpgradeEffect,
         // 无尽模式boss召唤结束
         EndlessBossSummonEnd,
+        // 无尽模式boss死亡动作结束
+        EndlessBossDeathActionEnd,
         // 无尽模式新的波次开始
         EndlessBeginWave,
         // 无尽模式boss技能泡泡炸弹受到一次攻击
@@ -67,6 +69,14 @@
         EndlessHeartAllLose,
         // 木桩墙壁被打死
         EndlessWoodPileBeKilled,
+        // 无尽模式Agent掉血
+        EndlessAgentTaskDamage,
+        // 无尽模式小怪死亡
+        EndlessAgentDead,
+        // 无尽模式连击的一次攻击
+        EndlessOneHit,
+        // 无尽模式一次性击杀小怪次数
+        EndlessOneTimeKillCount,
     }
 
 }

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