From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:56:44 +0800 Subject: [PATCH] 无尽模式分数 --- Assets/Scripts/Event/EventType.cs | 32 ++++++++++++++++++++++++++++++++ 1 files changed, 32 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Event/EventType.cs b/Assets/Scripts/Event/EventType.cs index 2433b74..b9f47e7 100644 --- a/Assets/Scripts/Event/EventType.cs +++ b/Assets/Scripts/Event/EventType.cs @@ -43,8 +43,40 @@ EndlessCompletedPort, // 无尽模式关卡结束 EndlessLevelCompleted, + //播放生成特效 + PlayAppearEffect, + //新手引导合成特效 + GuidePlayUpgradeEffect, // 无尽模式boss召唤结束 EndlessBossSummonEnd, + // 无尽模式boss死亡动作结束 + EndlessBossDeathActionEnd, + // 无尽模式新的波次开始 + EndlessBeginWave, + // 无尽模式boss技能泡泡炸弹受到一次攻击 + EndlessBossSkillBubbleBombGetHit, + // 无尽模式泡泡炸弹被火技能烧死 + EndlessFireSkillKillBubbleBomb, + // 无尽模式泡泡炸弹被眩晕 + EndlessBubbleBombBeDizzinessed, + // 闪烁boss技能title + EndlessBossSkillGlintTitle, + // 闪烁boss技能title完成 + EndlessBossSkillGlintTitleCompleted, + // 无尽模式爱心减少 + EndlessLoseHeart, + // 爱心为0 + EndlessHeartAllLose, + // 木桩墙壁被打死 + EndlessWoodPileBeKilled, + // 无尽模式Agent掉血 + EndlessAgentTaskDamage, + // 无尽模式小怪死亡 + EndlessAgentDead, + // 无尽模式连击的一次攻击 + EndlessOneHit, + // 无尽模式一次性击杀小怪次数 + EndlessOneTimeKillCount, } } -- Gitblit v1.9.1