From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 11 Nov 2020 18:56:44 +0800
Subject: [PATCH] 无尽模式分数

---
 Assets/Scripts/Event/EventType.cs |   32 ++++++++++++++++++++++++++++++++
 1 files changed, 32 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Event/EventType.cs b/Assets/Scripts/Event/EventType.cs
index 2433b74..b9f47e7 100644
--- a/Assets/Scripts/Event/EventType.cs
+++ b/Assets/Scripts/Event/EventType.cs
@@ -43,8 +43,40 @@
         EndlessCompletedPort,
         // 无尽模式关卡结束
         EndlessLevelCompleted,
+        //播放生成特效
+        PlayAppearEffect,
+        //新手引导合成特效
+        GuidePlayUpgradeEffect,
         // 无尽模式boss召唤结束
         EndlessBossSummonEnd,
+        // 无尽模式boss死亡动作结束
+        EndlessBossDeathActionEnd,
+        // 无尽模式新的波次开始
+        EndlessBeginWave,
+        // 无尽模式boss技能泡泡炸弹受到一次攻击
+        EndlessBossSkillBubbleBombGetHit,
+        // 无尽模式泡泡炸弹被火技能烧死
+        EndlessFireSkillKillBubbleBomb,
+        // 无尽模式泡泡炸弹被眩晕
+        EndlessBubbleBombBeDizzinessed,
+        // 闪烁boss技能title
+        EndlessBossSkillGlintTitle,
+        // 闪烁boss技能title完成
+        EndlessBossSkillGlintTitleCompleted,
+        // 无尽模式爱心减少
+        EndlessLoseHeart,
+        // 爱心为0
+        EndlessHeartAllLose,
+        // 木桩墙壁被打死
+        EndlessWoodPileBeKilled,
+        // 无尽模式Agent掉血
+        EndlessAgentTaskDamage,
+        // 无尽模式小怪死亡
+        EndlessAgentDead,
+        // 无尽模式连击的一次攻击
+        EndlessOneHit,
+        // 无尽模式一次性击杀小怪次数
+        EndlessOneTimeKillCount,
     }
 
 }

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