From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:56:44 +0800 Subject: [PATCH] 无尽模式分数 --- Assets/Scripts/Net/NetExtends/Table.cs | 16 ++++++++++++++++ 1 files changed, 16 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Net/NetExtends/Table.cs b/Assets/Scripts/Net/NetExtends/Table.cs index 8f15510..485f741 100644 --- a/Assets/Scripts/Net/NetExtends/Table.cs +++ b/Assets/Scripts/Net/NetExtends/Table.cs @@ -1027,6 +1027,9 @@ // 资源id public int resource; + // 击杀得分 + public int point; + public static endless_enemy CreateFromJson(JsonData item) @@ -1041,6 +1044,7 @@ _endless_enemy.speed_rate = float.Parse(GameUtils.GetString(item[index++].ToString())); _endless_enemy.coin_rate = int.Parse(GameUtils.GetString(item[index++].ToString())); _endless_enemy.resource = int.Parse(GameUtils.GetString(item[index++].ToString())); + _endless_enemy.point = int.Parse(GameUtils.GetString(item[index++].ToString())); return _endless_enemy; } @@ -1101,6 +1105,9 @@ // 法阵图片 public int tunel_bg; + // 过关得分 + public int bonus; + public static endless_port CreateFromJson(JsonData item) @@ -1124,6 +1131,7 @@ _endless_port.drop = GameUtils.GetRewardList(item[index++]); _endless_port.drop_rate = GameUtils.GetIntList(item[index++]); _endless_port.tunel_bg = int.Parse(GameUtils.GetString(item[index++].ToString())); + _endless_port.bonus = int.Parse(GameUtils.GetString(item[index++].ToString())); return _endless_port; } @@ -1198,6 +1206,9 @@ // 限购次数 public int purchaselimit; + // 图片资源编号 + public string img; + public static scoreshop CreateFromJson(JsonData item) @@ -1214,6 +1225,7 @@ _scoreshop.price = int.Parse(GameUtils.GetString(item[index++].ToString())); _scoreshop.rewardlimit = int.Parse(GameUtils.GetString(item[index++].ToString())); _scoreshop.purchaselimit = int.Parse(GameUtils.GetString(item[index++].ToString())); + _scoreshop.img = GameUtils.GetString(item[index++].ToString()); return _scoreshop; } @@ -1241,6 +1253,9 @@ // 限购次数 public int purchaselimit; + // 商品描述 + public string info; + public static donateshop CreateFromJson(JsonData item) @@ -1253,6 +1268,7 @@ _donateshop.reward = GameUtils.GetRewardList(item[index++]); _donateshop.price = int.Parse(GameUtils.GetString(item[index++].ToString())); _donateshop.purchaselimit = int.Parse(GameUtils.GetString(item[index++].ToString())); + _donateshop.info = GameUtils.GetString(item[index++].ToString()); return _donateshop; } -- Gitblit v1.9.1