From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:56:44 +0800 Subject: [PATCH] 无尽模式分数 --- Assets/Scripts/TowerDefense/Level/EndlessDropManager.cs | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Level/EndlessDropManager.cs b/Assets/Scripts/TowerDefense/Level/EndlessDropManager.cs index e70bf07..2a7504b 100644 --- a/Assets/Scripts/TowerDefense/Level/EndlessDropManager.cs +++ b/Assets/Scripts/TowerDefense/Level/EndlessDropManager.cs @@ -69,7 +69,7 @@ if (AllDropList[i].ElapsedTime >= AllDropList[i].AutoPickupTime) { EndlessDropReward dropReward = DropObjDic[AllDropList[i].Id].GetComponent<EndlessDropReward>(); - dropReward?.OnClick(); + // dropReward?.OnClick(); //AllDropList[i].IsPickupCompleted = true; //SafelyCallObtainDrop(AllDropList[i]); @@ -104,15 +104,15 @@ /// <param name="pos">小怪的世界坐标</param> public void AddDrop(List<reward> list, Vector3 pos) { - for (int i = 0; i < list.Count; ++i) - { - EndlessDrop drop = new EndlessDrop(); - drop.Reward = list[i]; - drop.Id = GetDropId(); - drop.AutoPickupTime = AutoPickupTime; - CreateDrop(drop, pos, list.Count > 0); - AllDropList.Add(drop); - } + // for (int i = 0; i < list.Count; ++i) + // { + // EndlessDrop drop = new EndlessDrop(); + // drop.Reward = list[i]; + // drop.Id = GetDropId(); + // drop.AutoPickupTime = AutoPickupTime; + // CreateDrop(drop, pos, list.Count > 0); + // AllDropList.Add(drop); + // } } /// <summary> -- Gitblit v1.9.1