From f2f4e1e45981bb294a5221ade7b4646cc3e29d35 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:56:44 +0800 Subject: [PATCH] 无尽模式分数 --- Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs index 52f4d9d..778941f 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs @@ -80,7 +80,7 @@ GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("MainUI").transform); FinalPanel panelUI = go.GetComponent<FinalPanel>(); - panelUI.SetData("成绩 5关 2波", 777777); + panelUI.SetData($"成绩 {EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre); GameObject.Find("BottomUI").GetComponent<Canvas>().enabled = false; return; -- Gitblit v1.9.1