From f9e3b913eb504615f4c87b09b2aa7fdc6e50fcbb Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Thu, 10 Dec 2020 15:56:11 +0800
Subject: [PATCH] 未上阵塔动作 开启塔位强行吸附Ghost 修改Ghost移动的射线检测

---
 Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs |   13 ++++++-------
 1 files changed, 6 insertions(+), 7 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
index d7d5eb3..27879e7 100644
--- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
+++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
@@ -138,18 +138,18 @@
         void OnMouseMoved(PointerInfo pointer)
         {
             // We only respond to mouse info
-            var mouseInfo = pointer as MouseCursorInfo;
+            // var mouseInfo = pointer as MouseCursorInfo;
 
-            if ((mouseInfo != null) && (m_GameUI.isBuilding))
-            {
-                m_GameUI.TryMoveGhost(pointer, false);
-            }
+            // if ((mouseInfo != null) && (m_GameUI.isBuilding))
+            // {
+            //     m_GameUI.TryMoveGhost(pointer, false);
+            // }
         }
 
         float currentTimeScale = 1.0f;
         float dragTime = 0;
         bool isDraging = false;
-        
+
         protected virtual void OnStartDrag(PointerActionInfo pointer)
         {
             if (!isDraging)
@@ -197,7 +197,6 @@
             if (isDraging && (pointer != null) && (m_GameUI.isBuilding))
             {
                 m_GameUI.TryMoveGhost(pointer, false);
-
                 m_GameUI.CheckTowerPlace(pointer);
             }
         }

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