From f9e3b913eb504615f4c87b09b2aa7fdc6e50fcbb Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Thu, 10 Dec 2020 15:56:11 +0800 Subject: [PATCH] 未上阵塔动作 开启塔位强行吸附Ghost 修改Ghost移动的射线检测 --- Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs | 13 ++++++------- 1 files changed, 6 insertions(+), 7 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs index d7d5eb3..27879e7 100644 --- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs +++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs @@ -138,18 +138,18 @@ void OnMouseMoved(PointerInfo pointer) { // We only respond to mouse info - var mouseInfo = pointer as MouseCursorInfo; + // var mouseInfo = pointer as MouseCursorInfo; - if ((mouseInfo != null) && (m_GameUI.isBuilding)) - { - m_GameUI.TryMoveGhost(pointer, false); - } + // if ((mouseInfo != null) && (m_GameUI.isBuilding)) + // { + // m_GameUI.TryMoveGhost(pointer, false); + // } } float currentTimeScale = 1.0f; float dragTime = 0; bool isDraging = false; - + protected virtual void OnStartDrag(PointerActionInfo pointer) { if (!isDraging) @@ -197,7 +197,6 @@ if (isDraging && (pointer != null) && (m_GameUI.isBuilding)) { m_GameUI.TryMoveGhost(pointer, false); - m_GameUI.CheckTowerPlace(pointer); } } -- Gitblit v1.9.1