From fac697773b8cb65b3ab54569413e15fca03ad1d7 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 11 Dec 2020 20:21:14 +0800
Subject: [PATCH] Merge commit '31f0c1761b37dfd47408a93df9ed18468b50ef40' into master

---
 Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs |   23 +++++++++++++++++------
 1 files changed, 17 insertions(+), 6 deletions(-)

diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
index 4a574c7..9d7168b 100644
--- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
+++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -27,6 +27,12 @@
     [SerializeField]
     private Sprite nextSprite;
 
+    [SerializeField]
+    private Image bg;
+
+    [SerializeField]
+    private GameObject other;
+
     // Start is called before the first frame update
     void Start()
     {
@@ -35,14 +41,12 @@
 
         isLogining = false;
 
-        repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>();
-        noticeBtn = transform.Find("Panel/NoticeBtn").GetComponent<Button>();
+        repairBtn = transform.Find("Panel/Other/RepairBtn").GetComponent<Button>();
         startBtn = transform.Find("Panel/StartBtn").GetComponent<Button>();
 
-        versionTxt = transform.Find("Panel/Version").GetComponent<Text>();
-        resVersion = transform.Find("Panel/ResVersion").GetComponent<Text>();
+        versionTxt = transform.Find("Panel/Other/Version").GetComponent<Text>();
 
-        progressSlider = transform.Find("Panel/Progress").GetComponent<Slider>();
+        progressSlider = transform.Find("Panel/Other/Progress").GetComponent<Slider>();
         progressSlider.value = 0;
         progressSlider.gameObject.SetActive(false);
 
@@ -71,7 +75,7 @@
 
         versionTxt.text = "版本号:" + Application.version;
         //resVersion.text 暂时没有使用
-        transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0;
+        transform.Find("Panel/Other/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0;
 
 
         if (GameConfig.isFirstStart)
@@ -98,6 +102,13 @@
         Image img = startBtn.transform.GetChild(0).GetComponent<Image>();
         img.sprite = Resources.Load<Sprite>($"UI/Loading/{resId}");
         img.SetNativeSize();
+
+        if (GameConfig.GameCompletedCount > 0)
+        {
+            other.SetActive(false);
+            bg.sprite = nextSprite;
+            bg.SetNativeSize();
+        }
     }
 
     /// <summary>

--
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