From fac697773b8cb65b3ab54569413e15fca03ad1d7 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 11 Dec 2020 20:21:14 +0800 Subject: [PATCH] Merge commit '31f0c1761b37dfd47408a93df9ed18468b50ef40' into master --- Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs | 30 +++++++++++------------------- 1 files changed, 11 insertions(+), 19 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs b/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs index d2a300e..553a0a0 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs @@ -30,7 +30,7 @@ public Text DoubleHitText; - public GameObject OneTimeKillObj; + public Image OneTimeKillObj; public Text OneTimeKillText; @@ -82,17 +82,17 @@ Debug.Log($"--------------------- 一次性击杀个数:{count} ---------------------"); if (count >= 10) { - AddScore(500); + AddScore(0); ShowOneTimeKill(10, 500); } else if (count >= 8) { - AddScore(200); + AddScore(0); ShowOneTimeKill(8, 200); } else if (count >= 5) { - AddScore(100); + AddScore(0); ShowOneTimeKill(5, 100); } } @@ -134,17 +134,17 @@ // 策划说先写死吧 if (DoubleHitCount == 50) { - AddScore(200); + AddScore(0); FloatDoubleHitReward(200); } else if (DoubleHitCount == 100) { - AddScore(500); + AddScore(0); FloatDoubleHitReward(500); } else if (DoubleHitCount == 200) { - AddScore(1500); + AddScore(0); FloatDoubleHitReward(1500); } } @@ -181,18 +181,10 @@ /// <param name="score"></param> private void ShowOneTimeKill(int count, int score) { - // OneTimeKillText.text = $"{count}连杀 +{score}"; - // OneTimeKillObj.transform.localScale = Vector3.zero; - // OneTimeKillObj.SetActive(true); - // CanvasGroup cg = OneTimeKillObj.GetComponent<CanvasGroup>(); - // DOTween.To(() => OneTimeKillObj.transform.localScale, (Vector3 v) => OneTimeKillObj.transform.localScale = v, Vector3.one, 0.2f); - // Tween t1 = DOTween.To(() => cg.alpha, (float v) => cg.alpha = v, 0f, 0.2f).SetDelay(2f); - // t1.OnComplete(OnShowOneTimeKillComplete); - } - - private void OnShowOneTimeKillComplete() - { - OneTimeKillObj.SetActive(false); + Image obj = Instantiate(OneTimeKillObj); + obj.transform.SetParent(GameObject.Find("Panel").transform, false); + obj.sprite = Resources.Load<Sprite>($"UI/DoubleHit/hit_{count}"); + Destroy(obj.gameObject, 2.05f); } /// <summary> -- Gitblit v1.9.1