From fbcfb37aa29522cf7724100b1cf0cd322dc35b81 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Fri, 04 Dec 2020 17:47:11 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
index 449cf6b..b8c143b 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -81,7 +81,7 @@
             GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("UICamera/BottomCanvas").transform);
             FinalPanel panelUI = go.GetComponent<FinalPanel>();
             panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
-            panelUI.SetPlayEffectAC(PlayEffect);
+            //panelUI.SetPlayEffectAC(PlayEffect);
             //GameObject.Find("UICamera/BottomCanvas").GetComponent<Canvas>().enabled = false;
 
             EndlessUIStart.instance.GameOver();

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