From fbcfb37aa29522cf7724100b1cf0cd322dc35b81 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Fri, 04 Dec 2020 17:47:11 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs index 449cf6b..b8c143b 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs @@ -81,7 +81,7 @@ GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("UICamera/BottomCanvas").transform); FinalPanel panelUI = go.GetComponent<FinalPanel>(); panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre); - panelUI.SetPlayEffectAC(PlayEffect); + //panelUI.SetPlayEffectAC(PlayEffect); //GameObject.Find("UICamera/BottomCanvas").GetComponent<Canvas>().enabled = false; EndlessUIStart.instance.GameOver(); -- Gitblit v1.9.1