From fd1ac06475bf155996ac4aed6307eb43f9e04f53 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 11 Nov 2020 14:38:13 +0800
Subject: [PATCH] 替换技能宝石特效位置

---
 Assets/Scripts/ActionGameFramework/Health/Damager.cs |   14 +++++++++++++-
 1 files changed, 13 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/ActionGameFramework/Health/Damager.cs b/Assets/Scripts/ActionGameFramework/Health/Damager.cs
index a5861ce..97958c8 100644
--- a/Assets/Scripts/ActionGameFramework/Health/Damager.cs
+++ b/Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -18,6 +18,11 @@
         public float damage;
 
         /// <summary>
+        /// 用于最后一颗子弹的多倍攻击
+        /// </summary>
+        public float damageMulti = 1.0f;
+
+        /// <summary>
         /// TEST CODE TO TOWER_NAME
         /// </summary>
         public string towerName = "";
@@ -49,6 +54,7 @@
         /// The alignment of the damager
         /// </summary>
         public SerializableIAlignmentProvider alignment;
+
 
         /// <summary>
         /// Gets the alignment of the damager
@@ -105,7 +111,13 @@
         /// </summary>
         public float finalDamage
         {
-            get { return damage + inSceneUpGradeDamage; }
+            
+            
+            get {
+                float fd = damage * damageMulti;
+                damageMulti = 1.0f;
+                return fd + inSceneUpGradeDamage; 
+            }
         }
 
         /// <summary>

--
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