From fdfb88a9ee3652e716e603f759d3be5dcc0bd3bd Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Thu, 19 Nov 2020 17:26:52 +0800 Subject: [PATCH] Merge commit '998ebc0dc00c103b365e36797c1a1ac4a6a2afa5' into master --- Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs b/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs index 0de726f..e99853e 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs @@ -67,7 +67,7 @@ private void Start() { Init(); - EventCenter.Ins.Add<Agent>((int)KTGMGemClient.EventType.EndlessAgentDead, AgentDead); + EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.EndlessAgentDead, AgentDead); EventCenter.Ins.Add((int)KTGMGemClient.EventType.EndlessOneHit, OnHit); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, OnTimeKill); canvasGroup = DoubleHit.GetComponent<CanvasGroup>(); @@ -97,10 +97,10 @@ } } - private void AgentDead(Agent agent) + private void AgentDead(int point) { if (EndlessGameUI.instance.state == EndlessGameUI.State.GameOver) return; - AddScore(agent.EnemyData.point); + AddScore(point); } // Update is called once per frame -- Gitblit v1.9.1