From fe59d1a97e80284315bcdfa18a49059b38dfd137 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 16 Dec 2020 14:28:09 +0800 Subject: [PATCH] 掉血修改 --- Assets/Scripts/TowerDefense/Level/EndlessBuff/CritDamageAdd.cs | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Level/EndlessBuff/CritDamageAdd.cs b/Assets/Scripts/TowerDefense/Level/EndlessBuff/CritDamageAdd.cs index 8e78482..cd0e047 100644 --- a/Assets/Scripts/TowerDefense/Level/EndlessBuff/CritDamageAdd.cs +++ b/Assets/Scripts/TowerDefense/Level/EndlessBuff/CritDamageAdd.cs @@ -11,11 +11,10 @@ /// 根据宝石id获得暴击增加的伤害比率(千分比) /// </summary> /// <param name="gemId"></param> - /// <param name="preDamage"></param> /// <returns></returns> - public float GetCritDamageRate(int gemId, float preDamage = 0) + public float GetCritDamageRate(int gemId) { - float ret = preDamage; + float ret = 0; for (int i = 0; i < BuffList.Count; ++i) { -- Gitblit v1.9.1