From 452c75675679c44cc39b04bdb7d330d7c5c14d5c Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Tue, 29 Dec 2020 10:48:06 +0800 Subject: [PATCH] 增加多SDK支持。常规使用SDKChannel.KTGM 偶哈游的是空SDK --- Assets/Scripts/Manager/ManagerRoot.cs | 23 +++++++++++++++++++---- 1 files changed, 19 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/Manager/ManagerRoot.cs b/Assets/Scripts/Manager/ManagerRoot.cs index d5ca981..50fd909 100644 --- a/Assets/Scripts/Manager/ManagerRoot.cs +++ b/Assets/Scripts/Manager/ManagerRoot.cs @@ -10,25 +10,40 @@ { public class ManagerRoot : MonoBehaviour { - void Awake() { GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { + GameConfig.useSDK = SDKConfig.sdkChannel == SDKChannel.KTGM; + + if (Application.platform == RuntimePlatform.WindowsEditor || + Application.platform == RuntimePlatform.WindowsPlayer) + { + GameConfig.useSDK = false; + GameConfig.OpenDebug = true; + SDKConfig.sdkChannel = SDKChannel.KTGM; + } + + //PlayerPrefs.DeleteAll(); + Application.targetFrameRate = 60; + //Debug.Log("设置了帧数为60"); DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); root = new GameObject("ManagerRoot"); + // if (GameConfig.useSDK) + // root.AddComponent<SDKCallBack>(); root.AddComponent<DoNotDestory>(); root.AddComponent<MasterSocket>(); root.AddComponent<TDAA_SDKManager>(); root.AddComponent<AudioSourceManager>(); - - root.AddComponent<ErrorLogOnGUIMyTools>(); + root.AddComponent<JsonDataReader>(); + root.AddComponent<JsonDataInit>(); + root.AddComponent<LanguageManager>(); + // root.AddComponent<ErrorLogOnGUIMyTools>(); } //gameObject.AddComponent<JsonDataReader>(); - } // public void AfterRead() -- Gitblit v1.9.1