From 452c75675679c44cc39b04bdb7d330d7c5c14d5c Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Tue, 29 Dec 2020 10:48:06 +0800
Subject: [PATCH] 增加多SDK支持。常规使用SDKChannel.KTGM 偶哈游的是空SDK

---
 Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs b/Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
index b4ea02f..39b6abd 100644
--- a/Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
+++ b/Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -23,8 +23,7 @@
     {
         /// <summary>
         /// 起始关卡
-        /// </summary>'
-        /// <value></value>
+        /// </summary>
         protected int startLevel { get; set; } = 1;
 
         /// <summary>
@@ -544,6 +543,7 @@
                 // buff池的初始化要从正式关卡算起,不算新手关
                 EndlessBuffData.InitEndlessBuffPool(GameConfig.IsNewbieStart ? CurrentLevel - EndlessPortData.NewbieTotalLevel : CurrentLevel);
                 PopUpPanel();
+                EndlessRandomTower.instance.SetCountDown(false);
             }
             else
             {
@@ -614,6 +614,7 @@
         {
             isPopDone = false;
             EndlessGameUI.instance.UpgradeAllTowerMinLevel(elfPanelUpgrade.GetUpgradeLevel() - 1);
+            EndlessRandomTower.instance.SetCountDown(true, true);
         }
 
         /// <summary>

--
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