From 1cc976d33bfbe7488c85df9d35f28aa6e4360294 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Tue, 27 Oct 2020 20:38:46 +0800
Subject: [PATCH] 埋点

---
 Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs |   39 ++++++++++++++++++++++++++++-----------
 1 files changed, 28 insertions(+), 11 deletions(-)

diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
index 038712f..5a0c4af 100644
--- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
+++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -19,20 +19,22 @@
     void Start()
     {
         GA_SDK_Manager.Ins.SDKInit(ChannelID.Gm.ToString());
+        GA_SDK_Manager.Ins.Statistics(1);//成功加载登陆界面的人数
         isLogining = false;
 
         transform.Find("Panel/Button").GetComponent<Button>().onClick.AddListener(OnClickLoginBtn);
 
-        // if (Application.platform == RuntimePlatform.Android)
-        // {
-        //     GetetDeviceIMEI();//获取安卓手机IMEI
-        // }
-        // else if (Application.platform == RuntimePlatform.WindowsEditor)
-        // {
-        //     imei0 = "MyTestGemBattle1";
-        // }
+        if (Application.platform == RuntimePlatform.Android)
+        {
+            //GetetDeviceIMEI();//获取安卓手机IMEI
+            imei0 = GA_SDK_Manager.Ins.GetDeviceId();//使用设备ID
+        }
+        else if (Application.platform == RuntimePlatform.WindowsEditor)
+        {
+            imei0 = "MyTestGemBattle123";
+        }
 
-        imei0 = GA_SDK_Manager.Ins. GetDeviceId();//使用设备ID
+
 
     }
 
@@ -69,8 +71,8 @@
 
     private void OnClickLoginBtn()
     {
-        Debug.Log("登录");
         LoginRequest();
+        GA_SDK_Manager.Ins.Statistics(2);//埋点
 
     }
 
@@ -82,6 +84,19 @@
     {
         if (!isLogining)
         {
+            Debug.Log("登录");
+            if (Application.platform == RuntimePlatform.WindowsEditor)
+            {
+                Debug.Log("编辑器直接登录");
+
+                GA_SDK_Manager.Ins.Login(imei0);
+                GA_SDK_Manager.Ins.Statistics(3);//埋点
+
+                //StartCoroutine(loginMy());
+                StartCoroutine(LoadScene());
+                return;
+            }
+
             isLogining = true;
             string url = GameConfig.IsDebug ? GameConfig.TestLoginUrl : GameConfig.LoginUrl;
             JsonData data = new JsonData();
@@ -163,9 +178,11 @@
         if (login.Errorcode == 0)
         {
             Debug.Log("--------------------- 登录成功 ---------------------");
-            UserDataMsg userData = login.Userdata;
+            //UserDataMsg userData = login.Userdata;
 
             GA_SDK_Manager.Ins.Login(imei0);
+            GA_SDK_Manager.Ins.Statistics(3);//埋点
+
             //StartCoroutine(loginMy());
             StartCoroutine(LoadScene());
 

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