From 2fc3753ac9c591a01f0d966984abe659113fe57f Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Sat, 24 Oct 2020 15:57:04 +0800
Subject: [PATCH] 无尽模式加了法阵和掉落的特效,改了场景canvas渲染模式

---
 Assets/00000/package/Materials/Glow_006.mat |   54 ++----------------------------------------------------
 1 files changed, 2 insertions(+), 52 deletions(-)

diff --git a/Assets/00000/package/Materials/Glow_006.mat b/Assets/00000/package/Materials/Glow_006.mat
index ee0c442..618bd5c 100644
--- a/Assets/00000/package/Materials/Glow_006.mat
+++ b/Assets/00000/package/Materials/Glow_006.mat
@@ -8,7 +8,7 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: Glow_006
-  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
   m_ShaderKeywords: 
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
@@ -19,62 +19,12 @@
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
-    - _BumpMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailAlbedoMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailMask:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailNormalMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _EmissionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 2800000, guid: d9af23c4b59ec554d917ee5716d45c55, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _MetallicGlossMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _OcclusionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _ParallaxMap:
-        m_Texture: {fileID: 0}
+        m_Texture: {fileID: 2800000, guid: 3e4f02efb89e35d45bdb4794c7e2b8ed, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     m_Floats:
-    - _BumpScale: 1
-    - _Cutoff: 0.5
-    - _DetailNormalMapScale: 1
-    - _DstBlend: 0
-    - _GlossMapScale: 1
-    - _Glossiness: 0.5
-    - _GlossyReflections: 1
     - _InvFade: 1
-    - _Metallic: 0
-    - _Mode: 0
-    - _OcclusionStrength: 1
-    - _Parallax: 0.02
-    - _SmoothnessTextureChannel: 0
-    - _SpecularHighlights: 1
-    - _SrcBlend: 1
-    - _UVSec: 0
-    - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
-    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _TintColor: {r: 1, g: 1, b: 1, a: 1}
   m_BuildTextureStacks: []

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