From 2fc3753ac9c591a01f0d966984abe659113fe57f Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Sat, 24 Oct 2020 15:57:04 +0800 Subject: [PATCH] 无尽模式加了法阵和掉落的特效,改了场景canvas渲染模式 --- Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab b/Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab index 57e6092..32abb97 100644 --- a/Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab +++ b/Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab @@ -14710,7 +14710,7 @@ m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 3d38a1de9d28bfd47999f80e1bc2ec3b, type: 2} + - {fileID: 2100000, guid: e1689a41e0c34d54c8457ad83a0be379, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -14849,7 +14849,7 @@ m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 9ce328a1f5559164cbdf5601a7f6eb44, type: 2} + - {fileID: 2100000, guid: 5a9cdd38978bfb9449c16701258af34b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -14962,7 +14962,7 @@ m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6418646830064199712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 1.44} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.2, y: 1.2, z: 1.2} m_Children: - {fileID: 6418646828813334403} -- Gitblit v1.9.1