From 2fc3753ac9c591a01f0d966984abe659113fe57f Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Sat, 24 Oct 2020 15:57:04 +0800 Subject: [PATCH] 无尽模式加了法阵和掉落的特效,改了场景canvas渲染模式 --- Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab b/Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab index af7e9c5..63eee9f 100644 --- a/Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab +++ b/Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab @@ -14710,7 +14710,7 @@ m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 3d38a1de9d28bfd47999f80e1bc2ec3b, type: 2} + - {fileID: 2100000, guid: e1689a41e0c34d54c8457ad83a0be379, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -14849,7 +14849,7 @@ m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 9ce328a1f5559164cbdf5601a7f6eb44, type: 2} + - {fileID: 2100000, guid: 5a9cdd38978bfb9449c16701258af34b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 -- Gitblit v1.9.1