From 38136a34de9aa36bf15ec7471abd56e2cba6c26f Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 27 Oct 2020 17:39:17 +0800 Subject: [PATCH] 修改无尽模式新手引导流程能全部跑通了 --- Assets/Scripts/Common/GameConfig.cs | 35 +++++++++++++++++++++++++++++++++++ 1 files changed, 35 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Common/GameConfig.cs b/Assets/Scripts/Common/GameConfig.cs index 5c937c5..def4d23 100644 --- a/Assets/Scripts/Common/GameConfig.cs +++ b/Assets/Scripts/Common/GameConfig.cs @@ -11,5 +11,40 @@ /// LoadingScene 载入下一个场景的场景名 /// </summary> public static string NextSceneName = "GemBattle"; + + public static bool IsDebug = false; + public static string TestLoginUrl = "http://10.5.3.227:9000/user/login"; + public static string LoginUrl = "http://172.16.1.52:9000/user/login"; + public static bool OpenDebug = true; + + /// <summary> + /// PVE无尽模式,是否可以点击购买新的宝石 + /// </summary> + public static bool CanBuyNewTower = false; + + /// <summary> + /// 是否可以点击金币购买新的塔位 + /// </summary> + public static bool CanOpenNewTower = true; + + /// <summary> + /// 攻击塔是否可以收到伤害 + /// </summary> + public static bool TowerCanTakeDamage = false; + + /// <summary> + /// 攻击塔是否第一次收到伤害 + /// </summary> + public static bool TowerFirstTakeDamage = true; + + /// <summary> + /// 是否是新手 + /// </summary> + public static bool IsNewbie = true; + + /// <summary> + /// 所有新手的引导步骤是否全部完成 + /// </summary> + public static bool IsNewbieGuideCompleted = false; } } \ No newline at end of file -- Gitblit v1.9.1