From 38136a34de9aa36bf15ec7471abd56e2cba6c26f Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Tue, 27 Oct 2020 17:39:17 +0800
Subject: [PATCH] 修改无尽模式新手引导流程能全部跑通了

---
 Assets/Scripts/Common/GameConfig.cs |   35 +++++++++++++++++++++++++++++++++++
 1 files changed, 35 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Common/GameConfig.cs b/Assets/Scripts/Common/GameConfig.cs
index 5c937c5..def4d23 100644
--- a/Assets/Scripts/Common/GameConfig.cs
+++ b/Assets/Scripts/Common/GameConfig.cs
@@ -11,5 +11,40 @@
         /// LoadingScene 载入下一个场景的场景名
         /// </summary>
         public static string NextSceneName = "GemBattle";
+
+        public static bool IsDebug = false;
+        public static string TestLoginUrl = "http://10.5.3.227:9000/user/login";
+        public static string LoginUrl = "http://172.16.1.52:9000/user/login";
+        public static bool OpenDebug = true;
+
+        /// <summary>
+        /// PVE无尽模式,是否可以点击购买新的宝石
+        /// </summary>
+        public static bool CanBuyNewTower = false;
+
+        /// <summary>
+        /// 是否可以点击金币购买新的塔位
+        /// </summary>
+        public static bool CanOpenNewTower = true;
+
+        /// <summary>
+        /// 攻击塔是否可以收到伤害
+        /// </summary>
+        public static bool TowerCanTakeDamage = false;
+
+        /// <summary>
+        /// 攻击塔是否第一次收到伤害
+        /// </summary>
+        public static bool TowerFirstTakeDamage = true;
+
+        /// <summary>
+        /// 是否是新手
+        /// </summary>
+        public static bool IsNewbie = true;
+
+        /// <summary>
+        /// 所有新手的引导步骤是否全部完成
+        /// </summary>
+        public static bool IsNewbieGuideCompleted = false;
     }
 }
\ No newline at end of file

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