From 38136a34de9aa36bf15ec7471abd56e2cba6c26f Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 27 Oct 2020 17:39:17 +0800 Subject: [PATCH] 修改无尽模式新手引导流程能全部跑通了 --- Assets/Scripts/TowerDefense/Agents/Agent.cs | 21 ++++++++++++++++++--- 1 files changed, 18 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Agents/Agent.cs b/Assets/Scripts/TowerDefense/Agents/Agent.cs index a9d1bf3..d7e7342 100644 --- a/Assets/Scripts/TowerDefense/Agents/Agent.cs +++ b/Assets/Scripts/TowerDefense/Agents/Agent.cs @@ -193,6 +193,12 @@ protected bool bInDeathAct = false; /// <summary> + /// 原地罚站 + /// </summary> + /// <param name="can"></param> + public bool CanMove { get; set; } = true; + + /// <summary> /// Gets the attached nav mesh agent velocity /// </summary> public override Vector3 velocity @@ -314,6 +320,7 @@ poisonTimes = 0; timeToPoisonHurt = 0; bShieldBreak = false; + CanMove = true; /*// 如果对应的粒子不为空,则播放 if( spawnParticle) @@ -404,7 +411,11 @@ if (MoveStopEffect) return; - MoveStopEffect = Instantiate(WaveLineSelMgr.instance.bufStopMovePrefab); + GameObject obj = Instantiate(WaveLineSelMgr.instance.bufStopMovePrefab); + MoveStopEffect = obj.GetComponent<ParticleSystem>(); + + if (MoveStopEffect == null) + MoveStopEffect = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); MoveStopEffect.transform.position = this.position; MoveStopEffect.Play(); } @@ -417,7 +428,11 @@ if (MoveStopEffect) return; - MoveStopEffect = Instantiate(EndlessWaveLineManager.instance.bufStopMovePrefab); + GameObject obj = Instantiate(EndlessWaveLineManager.instance.bufStopMovePrefab); + MoveStopEffect = obj.GetComponent<ParticleSystem>(); + + if (MoveStopEffect == null) + MoveStopEffect = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); MoveStopEffect.transform.position = this.position; MoveStopEffect.Play(); } @@ -848,7 +863,7 @@ this.UpdateAction(); // 处理死亡状态了,不必再移动: - if (bInDeathAct) return; + if (bInDeathAct || !CanMove) return; m_Destination = initNode.GetNextNode(); updateAgentPos(Time.deltaTime); -- Gitblit v1.9.1