From 40a2cbb83c4d0485ed52d4d87db78bb3c0e3fcbb Mon Sep 17 00:00:00 2001
From: River Jiang <546213258@qq.com>
Date: Wed, 21 Oct 2020 19:35:55 +0800
Subject: [PATCH] 隐藏子弹条.

---
 Assets/Scripts/TowerDefense/Towers/Tower.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Towers/Tower.cs b/Assets/Scripts/TowerDefense/Towers/Tower.cs
index 8e07dbb..4aa7604 100644
--- a/Assets/Scripts/TowerDefense/Towers/Tower.cs
+++ b/Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -72,7 +72,7 @@
         /// 塔防对应的充能状态.
         /// </summary>
         public ETowerFuntion eTowerFuntion = ETowerFuntion.NULL;
-        protected BulletUICtl bulletCtl = null;
+        public BulletUICtl bulletCtl = null;
 
         /// <summary>
         /// The tower levels associated with this tower
@@ -115,6 +115,7 @@
         /// 攻击增加
         /// </summary>
         public float attackRise { get; set; }
+
 
         /// <summary>
         /// 塔防数据的局内升级
@@ -200,12 +201,13 @@
                     if (this.eTowerFuntion == ETowerFuntion.BULLET)
                     {
                         BulletUICtl buc = this.placementArea.GetBulletUICtl(gridPosition.x);
+                        /*
                         if (buc)
                         {
                             buc.gameObject.SetActive(true);
                             this.bulletCtl = buc;
                             buc.resetToMaxBullet();
-                        }  
+                        }*/ 
                     }
                 }
 

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