From 63133cf5403a9d7fbe3811d20c3d24f26a752449 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Thu, 22 Oct 2020 16:06:35 +0800 Subject: [PATCH] 无尽模式,添加法阵展示和结算界面滑动列表 --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index e2dd0f7..d81ed8b 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -57,6 +57,8 @@ timeStatic.gameObject.SetActive(false); EndlessBuffSelect.instance.HideBuffUI(); EndlessBossHPManager.instance.HideHP(); + EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>(); + settlement.Init(); SettlementUI.SetActive(false); } @@ -133,6 +135,7 @@ if (bFirstLoaded && !bGameStart) { secToDo -= Time.deltaTime; + countDownTextNew.gameObject.SetActive(true); if (secToDo >= 3) { @@ -176,6 +179,7 @@ { uiStartMssk.gameObject.SetActive(false); countDownTextNew.text = ""; + countDownTextNew.gameObject.SetActive(false); bGameStart = true; // 开始关卡 EndlessLevelManager.instance.StartLevel(); -- Gitblit v1.9.1