From 63133cf5403a9d7fbe3811d20c3d24f26a752449 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Thu, 22 Oct 2020 16:06:35 +0800
Subject: [PATCH] 无尽模式,添加法阵展示和结算界面滑动列表

---
 Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
index e2dd0f7..d81ed8b 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -57,6 +57,8 @@
             timeStatic.gameObject.SetActive(false);
         EndlessBuffSelect.instance.HideBuffUI();
         EndlessBossHPManager.instance.HideHP();
+        EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>();
+        settlement.Init();
         SettlementUI.SetActive(false);
     }
 
@@ -133,6 +135,7 @@
         if (bFirstLoaded && !bGameStart)
         {
             secToDo -= Time.deltaTime;
+            countDownTextNew.gameObject.SetActive(true);
 
             if (secToDo >= 3)
             {
@@ -176,6 +179,7 @@
             {
                 uiStartMssk.gameObject.SetActive(false);
                 countDownTextNew.text = "";
+                countDownTextNew.gameObject.SetActive(false);
                 bGameStart = true;
                 // 开始关卡
                 EndlessLevelManager.instance.StartLevel();

--
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