From 8637f933a9987b4b16dd9725189a1c6ee2685118 Mon Sep 17 00:00:00 2001 From: River Jiang <546213258@qq.com> Date: Wed, 28 Oct 2020 10:12:05 +0800 Subject: [PATCH] 提交充能条特效修改 Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 15 ++++++++++----- 1 files changed, 10 insertions(+), 5 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index b5114bb..7bbeebe 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -52,6 +52,9 @@ // Start is called before the first frame update void Start() { + GA_SDK_Manager.Ins.ArriveBattle();//埋点 + GA_SDK_Manager.Ins.Statistics(4);//埋点 + bVibrate = new bool[4]; bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false; @@ -80,6 +83,10 @@ Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), this.transform); AddGuideEvent(); } + + GameConfig.EndlessOpenAttackTowerCount = 0; + GameConfig.EndlessBuyTowerCount = 0; + GameConfig.EndlessPortUseSkillTowerCount = 0; } /// <summary> @@ -167,14 +174,14 @@ /// </summary> private void SkillRelease() { - EndlessLevelManager.instance.RestartWave(); int attributeId = 99902; int level = 1; - int waveLineIndex = 2; + int waveLineIndex = 1; // 播放特效,并处理伤害. EndlessWaveLineManager.instance.PlayWaveLineEffect(waveLineIndex); AgentInsManager.instance.ExecWavelineAttack(waveLineIndex, attributeId, level, false); + ++GameConfig.EndlessPortUseSkillTowerCount; StartCoroutine(Delay1()); } @@ -182,8 +189,6 @@ { yield return new WaitForSeconds(1f); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SkillReleaseDone); - GameConfig.IsNewbie = false; - EndlessLevelManager.instance.PauseWave(); } /// <summary> @@ -192,7 +197,7 @@ private void NewbieGuideEnd() { EndlessLevelManager.instance.RestartWave(); - GameConfig.IsNewbie = false; + GameConfig.IsNewbieGuideCompleted = true; } /// <summary> -- Gitblit v1.9.1