From 8637f933a9987b4b16dd9725189a1c6ee2685118 Mon Sep 17 00:00:00 2001
From: River Jiang <546213258@qq.com>
Date: Wed, 28 Oct 2020 10:12:05 +0800
Subject: [PATCH] 提交充能条特效修改 Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs |   15 ++++++++++-----
 1 files changed, 10 insertions(+), 5 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
index b5114bb..7bbeebe 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -52,6 +52,9 @@
     // Start is called before the first frame update
     void Start()
     {
+        GA_SDK_Manager.Ins.ArriveBattle();//埋点
+        GA_SDK_Manager.Ins.Statistics(4);//埋点
+
         bVibrate = new bool[4];
         bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false;
 
@@ -80,6 +83,10 @@
             Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), this.transform);
             AddGuideEvent();
         }
+
+        GameConfig.EndlessOpenAttackTowerCount = 0;
+        GameConfig.EndlessBuyTowerCount = 0;
+        GameConfig.EndlessPortUseSkillTowerCount = 0;
     }
 
     /// <summary>
@@ -167,14 +174,14 @@
     /// </summary>
     private void SkillRelease()
     {
-        EndlessLevelManager.instance.RestartWave();
         int attributeId = 99902;
         int level = 1;
-        int waveLineIndex = 2;
+        int waveLineIndex = 1;
 
         // 播放特效,并处理伤害.
         EndlessWaveLineManager.instance.PlayWaveLineEffect(waveLineIndex);
         AgentInsManager.instance.ExecWavelineAttack(waveLineIndex, attributeId, level, false);
+        ++GameConfig.EndlessPortUseSkillTowerCount;
         StartCoroutine(Delay1());
     }
 
@@ -182,8 +189,6 @@
     {
         yield return new WaitForSeconds(1f);
         EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SkillReleaseDone);
-        GameConfig.IsNewbie = false;
-        EndlessLevelManager.instance.PauseWave();
     }
 
     /// <summary>
@@ -192,7 +197,7 @@
     private void NewbieGuideEnd()
     {
         EndlessLevelManager.instance.RestartWave();
-        GameConfig.IsNewbie = false;
+        GameConfig.IsNewbieGuideCompleted = true;
     }
 
     /// <summary>

--
Gitblit v1.9.1