From e33d0e85cf5d01e953d95197488eeffc67835f3a Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 27 Oct 2020 18:16:53 +0800 Subject: [PATCH] 无尽模式关卡打点需要 --- Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs | 15 +++++++++++++++ 1 files changed, 15 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs b/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs index 38543b2..05c87ad 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs @@ -32,6 +32,8 @@ // 对应放置TowerGrid的类. protected TowerPlacementGridEndless towerGrid; + private bool isOpenTower = false; + // Start is called before the first frame update void Start() { @@ -52,6 +54,18 @@ { if (bWaitOpen) return; + if (GameConfig.IsNewbie) + { + if (!GameConfig.CanOpenNewTower) return; + + if (!isOpenTower) + { + isOpenTower = true; + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); + } + } + + if (towerGrid != null) { float cashToOpen = TowerPlacementGridEndless.GRID_OPENCASH; @@ -63,6 +77,7 @@ if (bsucc) { + ++GameConfig.EndlessOpenAttackTowerCount; towerGrid.updateGridOpenCoin(gridX, gridY); if (mImage) mImage.color = new Color(1.0f, 1.0f, 1.0f, 0.0f); -- Gitblit v1.9.1