/** * 14.增加水精灵冰冻时间 * @Author: chenxin * @Date: 2020-12-05 16:27:29 */ namespace KTGMGemClient { public class FrostTimeAdd : EndlessBuff { /// /// 默认冰冻时间 /// public static readonly float DefaultFrostTime = 2f; /// /// 获得冰冻时间 /// /// /// public float GetFrostTime(int elfId) { float ret = 0f; for (int i = 0; i < BuffList.Count; ++i) { if (!IsEffective(BuffList[i], elfId)) continue; ret += BuffList[i].Config.buff_effect[1]; } return ret + DefaultFrostTime; } } }